docs: anonymise project asset names in source comments
Measured figures are kept; only the studio-specific level and asset names are generalised, and the Perforce rationale is reworded to describe the class of setups rather than this one project. Co-Authored-By: Claude Code <noreply@anthropic.com>
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@@ -176,7 +176,7 @@ BEGIN_DEFINE_SPEC(AssetUsageExporterLiveSpec,
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/**
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* The OFPA level with the fewest external actors.
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*
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* Smallest on purpose: WP_Main owns roughly 16000 external packages and copying those in a test
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* Smallest on purpose: WP_Example owns roughly 16000 external packages and copying those in a test
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* would move gigabytes. Search stops as soon as something small enough turns up.
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*/
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static FName FindSmallestOfpaLevel(int32& OutExternalCount)
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@@ -254,7 +254,7 @@ void AssetUsageExporterLiveSpec::Define()
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It("leaves the exported file writable even when the source is read-only", [this]()
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{
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// This project is Perforce-primary, so unopened files are read-only on disk and Windows
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// Perforce-primary projects keep unopened files read-only, so unopened files are read-only on disk and Windows
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// CopyFile carries the attribute across. A read-only export folder is useless to an
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// artist and breaks the exporter's own Overwrite policy on the next run.
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const FName Package = FindOrdinaryAssetPackage();
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