From 9f8d77d873f5be0a8f3bf64dc626bc4c2801e383 Mon Sep 17 00:00:00 2001 From: MagentaDolphin Date: Sat, 12 Sep 2026 14:43:28 +0700 Subject: [PATCH] docs: drop studio-specific references from docs and comments --- README.md | 2 +- Source/AssetUsageAuditCore/Private/AssetTypeFilter.cpp | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 6cb856c..2f2ef20 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ Плагин редактора UE 5.6: показывает, какие ассеты используются на каких уровнях, и какие не используются нигде. Отмеченное галочками выгружается файлами или отчётом. -Задача: OV — «подготовить утилиты для UE по экспорту ассетов, используемых в локациях». +Вырос из задачи сделать утилиты для UE по экспорту ассетов, используемых в локациях. --- diff --git a/Source/AssetUsageAuditCore/Private/AssetTypeFilter.cpp b/Source/AssetUsageAuditCore/Private/AssetTypeFilter.cpp index f39d3b6..a1d2833 100644 --- a/Source/AssetUsageAuditCore/Private/AssetTypeFilter.cpp +++ b/Source/AssetUsageAuditCore/Private/AssetTypeFilter.cpp @@ -79,9 +79,9 @@ TArray GetPresetClassPaths(EAssetTypePreset Preset) }; case EAssetTypePreset::Sound: - // FMOD is this project's audio system. FMOD assets are included for completeness, but - // FMOD resolves events by string path outside the UObject graph, so their usage verdict - // is unreliable by construction - the report marks them Unknown. + // Audio middleware (FMOD) is a representative case: its assets are included for + // completeness, but it resolves events by string path outside the UObject graph, so + // the usage verdict is unreliable by construction - the report marks them Unknown. return { Path(TEXT("/Script/Engine.SoundBase")), Path(TEXT("/Script/FMODStudio.FMODAsset"))