docs: anonymise remaining project names in test fixtures
Co-Authored-By: Claude Code <noreply@anthropic.com>
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@@ -170,7 +170,7 @@ namespace AssetImportScanner
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/**
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* Package path implied by a file's position under the import root.
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*
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* Correct for a MirrorTree export, which writes Game/Space/Art/SM_Rock.uasset, and a guess
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* Correct for a MirrorTree export, which writes Game/Art/SM_Rock.uasset, and a guess
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* for anything else. Returns None when the result would not be a valid package name.
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*/
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FName PackageFromFolderStructure(const FString& RelativePath)
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