// NextGenium 2026. Asset Usage Audit. using UnrealBuildTool; public class AssetUsageAuditTests : ModuleRules { public AssetUsageAuditTests(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine" }); PrivateDependencyModuleNames.AddRange(new string[] { "AssetRegistry", "AssetUsageAuditCore", "Json", "Projects" }); } }