From 0d546eaae8a01c4417debd3ac90197154734a361 Mon Sep 17 00:00:00 2001 From: Dimpekt Date: Sun, 3 May 2026 17:23:16 +0300 Subject: [PATCH] EnemyUpdate --- Config/DefaultEngine.ini | 2 +- .../Aldorn/Wisdom/Dodge/Frank_RPG_Warrior_Step_B.uasset | 4 ++-- Content/Animations/Aldorn/Wisdom/Dodge/RookieDodge.uasset | 3 +++ Content/Animations/Rookie/Attack/AwakLight1.uasset | 4 ++-- Content/Animations/Rookie/Attack/BattlerCombo.uasset | 3 +++ Content/Animations/Rookie/Attack/BattlerCombo1.uasset | 3 +++ Content/Animations/Rookie/Attack/RookieLight.uasset | 4 ++-- Content/Animations/Rookie/Frank_FS3_Combo04_1.uasset | 4 ++-- Content/Animations/Rookie/Frank_FS3_Combo04_2.uasset | 4 ++-- Content/Animations/Rookie/Frank_FS3_Combo11_1.uasset | 4 ++-- Content/Animations/Rookie/Frank_FS3_Combo12_3.uasset | 4 ++-- Content/BattleWord.umap | 4 ++-- Content/Blueprints/ABP_SandboxCharacter.uasset | 4 ++-- Content/Blueprints/AI/BehaviorTrees/BTS_NewGait.uasset | 4 ++-- Content/Blueprints/AI/Enemy/CBP_Warrior.uasset | 4 ++-- .../Blueprints/AI/StateTrees/BP_EnemyBaseController.uasset | 4 ++-- Content/Blueprints/AI/StateTrees/Battler/ST_Battler.uasset | 4 ++-- .../Blueprints/AI/StateTrees/Battler/ST_Overflowing.uasset | 4 ++-- Content/Blueprints/AI/StateTrees/Battler/ST_Rookie.uasset | 4 ++-- Content/Blueprints/AI/StateTrees/Boss/ST_Captain.uasset | 4 ++-- Content/Blueprints/AI/StateTrees/STE_PlayerInfo.uasset | 4 ++-- .../Blueprints/AI/StateTrees/STTasks/STTComboAttack2.uasset | 3 +++ .../Blueprints/AI/StateTrees/STTasks/ST_SetMovement.uasset | 4 ++-- Content/Blueprints/AI/StateTrees/ST_EnemyTest.uasset | 4 ++-- .../Effects/Enemy/GE_HeavyAttack_DamageEnemy1.uasset | 4 ++-- .../Abilities/Effects/Enemy/GE_ParribleAttack.uasset | 4 ++-- .../Abilities/Effects/Enemy/GE_ParribleAttackBattler.uasset | 3 +++ .../Blueprints/Abilities/Melee/Enemy/GA_BattlerCombo.uasset | 3 +++ .../Blueprints/Abilities/Melee/Enemy/GA_BattlerCombo2.uasset | 3 +++ .../Blueprints/Abilities/Melee/Enemy/GA_DodgeRookie.uasset | 4 ++-- Content/Blueprints/AnimNotifiers/ANS_SlowmotionAttack.uasset | 3 +++ .../AnimNotifies/BP_NotifyState_EarlyTransition.uasset | 4 ++-- Content/Blueprints/BPI/BPI_Warrior.uasset | 4 ++-- Content/Blueprints/CBP_BaseChar.uasset | 4 ++-- Content/Blueprints/Data/E_Gait.uasset | 4 ++-- Content/Blueprints/Data/S_TraversalChooserInputs.uasset | 4 ++-- Content/Blueprints/Weapons/BP_Fists.uasset | 4 ++-- Content/Blueprints/Weapons/BP_Gloves.uasset | 3 +++ 38 files changed, 84 insertions(+), 57 deletions(-) create mode 100644 Content/Animations/Aldorn/Wisdom/Dodge/RookieDodge.uasset create mode 100644 Content/Animations/Rookie/Attack/BattlerCombo.uasset create mode 100644 Content/Animations/Rookie/Attack/BattlerCombo1.uasset create mode 100644 Content/Blueprints/AI/StateTrees/STTasks/STTComboAttack2.uasset create mode 100644 Content/Blueprints/Abilities/Effects/Enemy/GE_ParribleAttackBattler.uasset create mode 100644 Content/Blueprints/Abilities/Melee/Enemy/GA_BattlerCombo.uasset create mode 100644 Content/Blueprints/Abilities/Melee/Enemy/GA_BattlerCombo2.uasset create mode 100644 Content/Blueprints/AnimNotifiers/ANS_SlowmotionAttack.uasset create mode 100644 Content/Blueprints/Weapons/BP_Gloves.uasset diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 6824c4d2..9a4c75c3 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -1,7 +1,7 @@ [/Script/EngineSettings.GameMapsSettings] -GameDefaultMap=/Game/BattleWord.BattleWord +GameDefaultMap=/Game/MainMenu1.MainMenu1 EditorStartupMap=/Game/Demo.Demo GlobalDefaultGameMode=/Game/Blueprints/BP_AFGameMode.BP_AFGameMode_C diff --git a/Content/Animations/Aldorn/Wisdom/Dodge/Frank_RPG_Warrior_Step_B.uasset b/Content/Animations/Aldorn/Wisdom/Dodge/Frank_RPG_Warrior_Step_B.uasset index 3615c363..91de89ed 100644 --- a/Content/Animations/Aldorn/Wisdom/Dodge/Frank_RPG_Warrior_Step_B.uasset +++ 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